Sunday, 8 December 2019

Beta Meta Shmeta

My character about to fall into the void

My character jumping

My character standing


Heya Huns,

So I now have a semi-decent game that does not have any bugs (thankfully). I took the executive decision to abandon the points system as it just caused more problems than it resolved and I'm at peace with that. I have gone almost completely off topic from my game design document as I now realise it was way too ambitious for a first time user of Unity.

Since my last update my game now has a skybox, audio and a longer run of platforms. I had hoped to have more by this stage but on Friday I reopened Unity to the pleasure of it have not saving any of my previous progression so another game of catch up was done.

Overall I'm a little bit proud that I actually produced something in the realms of a functioning game.

Roll on Christmas,

James.

3 comments:

  1. Hey James,

    You should definitely be proud. It's no small feat to create a functioning game for the first time - especially when it involves C# coding. What a nightmare. Having no bugs is another victory. Even though my game works, it may have a few bugs that are going nowhere any time soon.

    Unity is a bit of a pain. It makes me realise how much I take AutoSave for granted. Well done for getting back on track!

    - Ultan

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  2. Hi James,

    I haven't been keeping track of your project but judging by your effort so far, you're doing a great job!
    Glad to see that no detrimental bugs popped up for your project. I have technically no bug on my project but it doesn't work even though there are no error messages and it's a headache.
    You have made a lot of progress and you should be relieved at this stage.

    Also, nice anime model *thumbs up*.

    -Zhen

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  3. HI James!

    Wow great job! It's great to see all your work has paid off over the last few weeks! I like your idea about falling from the platforms.

    Good luck tomorrow cant wait to play!

    jen :)

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