Showing posts with label Week 5. Show all posts
Showing posts with label Week 5. Show all posts

Thursday, 27 February 2020

Unity Tutorial 05


Welcome back to my blog,

A screengrab from my finished tutorial

This week I finished up on what had been assigned last week. No problems were had completing this tutorial as the video tutorials help immensely. I did have a bit of a scare when the animals did not destroy once hit with the sandwich. This was until I realised I had forgotten to add the C# Script to each animal.

I did enjoy this particular tutorial as I felt like I learned a few new things that I had not known before (and will probably forget by next week). But all in all, this tutorial was not stressful and it was rewarding once completed.

A screengrab from the second task

Now for the second part of this week's task. After completing part 1 I then moved on to the second part of week 5's tasks. I looked at the instructions and could not seem to get my head around the vague directions. 

I came back to it after several hours working on other things. Although I was able to make more progress than before my break, I was still unable to complete it due to the vagueness of the instructions (and I am aware that this is all on my own lack of knowledge on game design).

As for now, I'm going to shut off for the evening and make some tofu wraps with rose. 

Good Night and Good Luck,

James.

Sunday, 20 October 2019

Game Vision Statement

Heya huns, 

Welcome back to my blog.

Today I'm going to discuss my idea for the game I will be designing. The plan is to make a platform game where the main character is a penis or vagina, avoiding STIs and collecting sperms. If possible I would like to make the game multi-levelled i.e. after each round you progress to a new level. The character will have 3 lives and every hit from an STI will take one of them away. Condoms and other contraceptives will give the player 30 seconds of invisibility from the STI's. Other obstacles like gaps in the floor will also cause the player to lose a life. The surrounding world in which the character moves will be an STI clinic to tie in with the theme of sexual health. Once the player runs out of lives, I hope to be able to add a feature that brings up a sexual health fact in order to educate users. I hope to have a comedic take on this as well as an educational one, which will hopefully then catch and keep the interest of the user.


Image result for std cartoon
Required resources for this game will be Unity3D,a lot of Jimmy Vegas' videos and time. While researching resources for game design, I stumbled across this article, which explains how to increase and optimise your game's performance.

The game will be similar to the likes of Temple Run and Super Mario Bros in the way that it involves collecting points (coins in the case of these games) and avoiding an enemy. 













this is the only non-pornographic image that was 
marked for reuse - source