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Welcome back to my blog,
The chapter I have selected is 'Designing and Development', my two chosen subtopics for the collaborative textbook are 'The Structure of a Game' and 'Game Design Documents'. The following questions are what I will search for when researching my subtopics:
- How is a game structured?
- What is the structure of a game?
- How to apply structure to your game.
- What is a game design document?
- How to make a game design document.
The questions that may be the most useful are 'how is a game structured?' and 'how to make a game design document'. Assuming the people using this book do not know much about game design, I do think that my questions meet the checklist and will aid me when researching my subtopics.
Here are some search strings that will be useful for my research:
- "GDD" AND make AND create
- "Design Documents" AND make AND create
- "Game Structure" AND how AND what
- "Game Layout" AND how AND what
- "Game Plan" AND how AND what
- "Videogame Structure" AND how AND what
Here are some links that will help in my research:
- http://gamedesign.wikidot.com/game-structure
- http://www.gamesprecipice.com/category/game-structures/
- https://gamedevelopment.tutsplus.com/articles/how-and-why-to-write-a-great-game-design-document--cms-23545
- https://stemchallenge.org/resources/game-design-documents/
I will continue to search for sources that I can use when writing my parts of the chapter. I will also check TU Dublin's library for relevant literature as well as Google Scholar.
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