Heya Huns,
My initial thoughts on feedback were that I appreciate it regardless of whether it's good or bad. It allows me to understand if an idea will work or not and if it needs to be adjusted or just completely scrapped. I do still stand by my thoughts, but I did expect more feedback from fellow students which was a bit disappointing.
Overall the feedback I have received from other students seems to be positive, they seem to like my characters and the humorous and educational side to my game. However, I do see a lack of constructive criticism from the year group as a whole, I don't know if this is because no one wants beef or what, but I'll tell you now if you hate my game idea with a passion and you want to absolutely slate me, go for it, I can take it. Some comments compare my idea to others (which is both helpful and unhelpful depending on my mood), others give suggestions that can help me improve my idea (which I do find extremely helpful) and then there are a few comments, very few in fact, that just seem to be written in order to do the declaration, which is not helpful for anyone really.
When taking on my role of providing feedback firstly I decide if I like the idea, I then look to see if there are any questions or suggestions I could pose to the other students that could get them to think about their game and how to improve it. I then offer any advice I have or suggestions for solutions to problems that they may come across in their game production. However, sometimes I do find it difficult to write the required amount for a comment either due to disinterest or lack of writing in the other student's blog post. I have to admit that sometimes if I don't like another student's game, blog post or idea that I tend to skip their blog and move onto another one.
I do think that commenting on other students blogs has allowed me to connect more with them and make some new friends or acquaintances. I am happy with my introduction post and believe it gives other students a better idea of who I am (while also not giving away too much, to keep the mystery going).
To improve my own feedback I could be a bit more critical of others work, not in a nasty way but in a way where it will prompt them to want to improve their own game. I need to stop avoiding blogs that I do not enjoy reading and give feedback on how to the student can improve. I would appreciate some feedback from students on what they don't like or think will work in my game as it will give me a better idea in what direction to go in instead of thinking that my game is this amazing thing that cannot be flawed (but that comes down to the execution also).
Overall my experience with the blog feedback has been positive, but of course I do find a fault in everything so don't mind my moaning.
Talkche,
James.
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