Heya Huns,
This week I began to research tutorials that could help me in the development of my game. Somehow I managed to stumble across another of good old Jimmy Vegas' tutorials. This was the beginning of a series that showed me how to create my own platform game. I like the way Jimmy's tutorials are broken down and explained, but he does go unnecessarily slow sometimes (which doesn't help my time management skills).
The beginning of my platform game development
The second tutorial I found showed me how to allow for my character to jump, this will be helpful as my game involves the player to jump, slide and dodge enemy AI. I tried to research sliding actions but I couldn't find one today.
The final tutorial I found that will aid me in my game development showed me how to create basic enemy AI. It's a bit long winded but I plan to re-watch it in order to understand it more.
I hope to incorporate aspects of all these tutorials into my game, as well as researching other tutorials that can help me.
I overall enjoyed working on unity this week and have regained a bit of passion for designing my game after formally beginning it's development.
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