Tuesday 8 October 2019

Game Elements That I Like

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 me right now - source

Hi welcome back to my blog,

Today, I was reading about game qualities and elements and a few things stood out to me. 

The first thing that caught my attention was game objectives. A critical part of any game is the objectives that the user must strive to achieve, this is what starts and finishes the game (the interesting parts are what are in between). Objectives mainly fall into 8 categories:

  • Capture/Destroy - Examples inclue chess, the aim is to eliminate the opponent's pieces so that you can win.
  • Terrotorial Control - Games such as Risk tend to focus more on taking control of the board rather than destroying the opponent.
  • Collection - Games like the Spiro series have the aim of collecting objects which are placed randomly around the map in order to move onto the next level.
  • Solve - These games take more problem solving and thinking power to result in victory,  Cluedo is a good example as the players must remember key information in order to win the game.
  • Chase/Race/Escape - A lot of games fall into this category, even playground games such as chasing. The aim is to catch or not be caught by the opponent.
  • Spatial Allignment - Tetris falls into this category, the game rewards spacial awareness skills.
  • Build -  This type game involves improving your character or building your resources. games like the Sims and many freemium games follow this model.
  • Negotiation of another goal - These games invlove avoiding doing an act, such as Jenga, the player is trying to avoid knocking over the tower while also trying to remove a block from it. Once the tower has been destroyed that player then loses.
Another part that interested me was reading up about players. Games must have either a set amount of players or have a variable. A set amount of players means that the game could not bedone right if they were over or under the required players. The variable usually goes from 2-5 players and works perfectly dine as long as there are at least 2 opponents. Games like solitaire can be played alone, other games can set a single player up against a group (hide and seek). There are any different variations of player conflict and distribution which are unique to each game. My favourite is team competition, as it invloves working in teams against your rival opponent's in order to win, examples of this inclue capture the flag or football.

Rules are another crucial part of a game, without rules the game would be a free for all and no one would win. The rules are what makes the game interesting, as you have to avoid doing something or follow them in order to become victorious. Rules are the guideline for the game, so they extremely important and necessary for the enjoyment of the player.


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